It was not funĪt the beginning the game is meant to be played more like ground is lava mentality anyway. I played again yesterday, i was lvl 2 and couldnt get to do anything whatsoever because there was always a huge crowd of zombies running behind me. You can disable the event in the settings: Options -> Online -> Community Event Participation This is a damned shame as I was planning to play this game *a lot* over this week.įor regular play, Dying Light is superb and absolutely worth the money This makes it not really worth playing for me as while it isn't 'impossible' to carry on the single player campaign, it is a massive pain to make any progress. Quoting: WJMazepas Quoting: Guest Quoting: undeadbydawnUnfortunately this special even has cranked up the difficulty of DL considerably, with waves of fast zombies spawning every minute or so. I can't say this same about many other game companies. They are still updating Dying Light close to 6 years after release and still maintaining the Linux version. In my opinion, Hellraid is well worth the low cost of 10€ (on sale right now for 8,5€) and Techland is worth your support.
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In fact, we have already received a content update called Lord Hector's Demise and more is coming. Techland has also promised to expand Hellraid with new content. Your guess is as good as mine if Dead Island 2 will ever release.Ĭalling Hellraid an expansion is a bit much, but it is a new game mode with new mechanics and you will be able to use the weapons from Hellraid in the main game with an upcoming update. Since Techland, the development of DI2 has been handed over to Yager (who was bankrupted when DS dropped them due to creative differences), then it was Sumo Digital's turn (no idea why they were dropped), and most recently in 2019 the torch was passed to Dambuster Studios who earlier in 2020 were trying to hire staff to work on DI2. The official explanation was the usual PR fluff about "not meeting expectations".ĭead Island 2 faded into the shadows as Deep Silver was left to handle the IP on their own, and boy oh boy it's been a tragic mismanagement story like few others. Hellraid development was halted as Techland most likely wasn't interested in developing any more content for Deep Silver. The victims of this conflict were twofold. 'Creative differences' built up a conflict between the companies that eventually led to Techland creating a new IP in Dying Light, which turned out to be a massive success.
DI was entirely Techlands baby in all aspects other than IP ownership. Later aimed at a stand alone release as 'Project Hell' and eventually rebranded as Hellraid.īack in the early 2010's, Techland was developing the Dead Island games for Deep Silver and while not regarded as a success at the time, the games were successful enough to sell millions of copies and are regarded as classics today.
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Hellraid is an extra game mode alluding to the eponymous game heritage, a title that never materialized as it was originally intended a mod for Dead Island.